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LicensingUtilsLicensingStatus Class

Information about the current licensing status.
Inheritance Hierarchy
SystemObject
  PDTec.IceNet.Sdk.UtilsLicensingUtilsLicensingStatus

Namespace:  PDTec.IceNet.Sdk.Utils
Assembly:  PDTec.IceNet.Sdk (in PDTec.IceNet.Sdk.dll) Version: 7.2.0.0 (7.2.7583.15464)
Syntax
C#
public class LicensingStatus

The LicensingUtilsLicensingStatus type exposes the following members.

Constructors
  NameDescription
Public methodLicensingUtilsLicensingStatus
Initializes a new instance of the LicensingUtilsLicensingStatus class
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Properties
  NameDescription
Public propertyActiveUsersCount
Gets or sets the number of users that actively allocate a license.
Public propertyInactivePendingUsersCount
Gets or sets the number of users that have been set inactive but still allocate a license because the peroid of time since deactivation is less than 1 (one) day.
Public propertyInactiveUsersCount
Gets or sets the number of inactive users that do not allocate a license.
Public propertyLicensedUsersCount
Gets the number of licensed users.
Public propertyLicenseType
Gets or sets the license type.
Public propertyLicensingStatusText
Gets or sets a dieplayable text describing the licensing status.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also